Heavyocity – Scoring Bass Review

Heavyocity – Scoring Bass Review

Heavyocity deliver some serious low end cinematic bass in their latest Gravity Pack, read on as KK-Access gives you the full lowdown!


The Heavyocity Gravity pack series has been a hugely successful range of self contained Komplete Kontrol/Kontakt Libraries, allowing musicians to pick and mix their choice of Gravity engine based products, without needing to own the full version of the flagship Gravity library, as each one is a standalone product in it’s own right.

GP6 Scoring Bass is the latest addition, adding Bass content to the collection, which currently boasts Natural Sounds, alongside two Vocal and two guitar libraries, each one offering the Gravity engine interface with presets that feature the distinctive signature Gravity sound and style.

Tech Specs…

GP6 Scoring Bass will run in Kontakt 6 both full and player versions, and naturally can also be hosted within Komplete Kontrol.

It’s worth underlining that GP6 requires Kontakt 6, but as it can also employ the free Kontakt 6 player, this is not an issue if you have not yet upgraded your full Kontakt version,

the library will occupy 3.9Gb of hard drive space using Kontakt’s own compression format, and includes 233 Kontakt NKI files, which provide access to the various presets and product elements.

Downloading is thankfully much easier since Heavyocity introduced their own download management application, although I did still need some sighted help on Windows, but understand the MAC version is achievable.

Bass Strategy…

Scoring Bass has at it’s core three multi sampled bass guitars, which can be mixed, blended and effected to suit your requirements, but as always with Heavyocity products the story does not begin and end there. There are a good supply of pads, rhythmic loops, riffs and melodies, special effects and playable presets all created by the talented Heavyocity sound design team using the award winning Gravity engine, to emboss that unique Heavyocity hallmark cenematic sound, suffice to say that standard electric bass sounds are only part of the content, and there is much mutilation, grunge and analog synth electronic joy aplenty in the overall scheme of things.

Rather cleverly their forward thnking design strategy means that the pre-recorded bass loops have been compiled to work well with the equivelant musical content from the earlier GP3 and GP5 Scoring Guitars 1 & 2, so finding material for an additional complimentary tonal layer will not be a problem and the myriad of choices will be your only challenge!

Browsing Scoring Bass…

Let’s now take a tour of the content you will find within the GP6 Scoring Bass library, followed by a walkthrough of the NKS parameter mappings,

Knob 1 & 2 – Vendor and Product
Knob 3 – Banks, Pads, Playable Basses, Pulse Grooves, Rhythmic Pedals,
Knob 4 – Sub Banks, Complex, Element Menus, Elements Ambient, Elements Short, Pedal Blends, Pedal Menues, Single Pedals,
Knob 5 – type, Bass, Synth Pad,
Knob 7 – Character, Evolving, Sampl Based, Tempo Synced,
Knob 8 – Presets

Scoring Bass Plug-in Edit Section

Page One – Punish & Twist

Knob 1 – Punish on/off
Knob 2 – Amount
Knob 3 & 4 – Unallocated
Knob 5 – Twist on/off
Knob 6 – Amount
Knob 7 – Rate
Knob 8 – Tone

Page Two – Master Fx & Distortion

Knob 1 – Distortion
Knob 2 – Delay
Knob 3 – Chorus
Knob 4 – Reverb
Knob 5 – Distortion Drive
Knob 6 – Tone
Knob 7 – Bass
Knob 8 – Treble

Page Three – Delay & Chorus

Knob 1 – Delay Time
Knob 2 – Feedback
Knob 3 – Width
Knob 4 – Mix
Knob 5 – Chorus Rate
Knob 6 – Depth
Knob 7 – Phase
Knob 8 – Amount

Page Four – Reverb & Filter

Knob 1 – Reverb Pre-Delay
Knob 2 – Size
Knob 3 – Mix
Knob 4 – Unallocated
Knob 5 – Filter on/off
Knob 6 – Unallocated
Knob 7 – Cut-off
Knob 8 – Resonance

Page Five – Filter Modulation & Filter Envelope

Knob 1 – Filter Mod Envelope
Knob 2 – LFO
Knob 3 – Velocity
Knob 4 – Key Track
Knob 5 – Filter Env Attack
Knob 6 – Decay
Knob 7 – Sustain
Knob 8 – Release

Page Six – E.Q. Page One

Knob 1 – on/off
Knob 2 – Unallocated
Knob 3 – Low Frequency Freq
Knob 4 – Low Frequency Gain
Knob 5 – Unallocated
Knob 6 – LMF Freq
Knob 7 – LMF Gain
Knob 8 – LMF Quality

Page Seven – E.Q. Page Two

Knob 1 – HMF Freq
Knob 2 – HMF Gain
Knob 3 – HMF Quality
Knob 4 – Unallocated
Knob 5 – HF Freq
Knob 6 – HF Gain
Knob 7 & 8 – Unallocated

Page Eight – TFX Page One

Knob 1 – Distortion Drive
Knob 2 – Distortion Brightness
Knob 3 – Lo-Fi Bits
Knob 4 – Lo-Fi Sample Rate
Knob 5 – Filter Cut
Knob 6 – Filter Resonance
Knob 7 – Pan Width
Knob 8 – Pan Amount

Page Nine – TFX Page Two

Knob 1 – Delay Feedback
Knob 2 – Delay Width
Knob 3 to 8 – Unallocated

The mapping example above is of a typical pad preset, and has nine pages of NKS parameter assignments. The number of mapped pages can vary slightly dependent upon the type of preset you load, for example the playable Basses have an additional page which allows for mixing between the three sample sources, and in contrast the Pulse Groove presets have seven pages which discard superfluous elements.

Trigger Happy…

In common with many Heavyocity products, a useful set of trigger effects are included and `located in an upper octave starting at F6. For the uninitiated, these are pre-assigned key switches which allow you to add an instant effect either when playing or as a post recording pass through stage, for example a delay, filter, bit crush or motion panning effect can be temporarily applied to your soundfor as long as you hold down the relevant key. These can be tweaked to your taste from the Komplete Kontrol keyboard using the two available TFX pages.

Some of the GP6 preset content has a single loop assigned to individual notes across several octaves of your keyboard, and in these instances, pitch is also controlled via key switches this time situated on the lower octaves, so you would hold down a single or multiple number of keys and control pitch by playing with the left hand. These pulses, and melodic loop phrases are tempo synced to your DAW, and enable you to be amazingly productive by adding and taking away different loops, and thus rapidly let you build your track quickly if you happen to be working against the clock!

Accessibility Considerations…

I have mentioned in previous reviews that there are features within the ~Gravity engine which do not allow for access by blind users employing the Komplete Kontrol accessibility mode, and the same is true with Scoring Bass. Things like the motion sequencer and a variety of other controls do not allow for total use via the Komplete Kontrol keyboard hardware. It would be fruitless to dwell on this however, as I’ve always felt that the current level of access is quite acceptable, and given the number of available presets and simply having that Heavyocity sound far outweighs any shortcomings.

Scoring Bass In Use…

There is a wealth of low end material within Scoring Bass, and all will readily lend itself to cinematic, trailer composition, app and game design.

If you previously have not dabbled with the electro-cinematic genre, then GP6 Scoring Bass could serve as a good introduction to the hybrid stylisation the format demands, and would work well as an underpinning foundation to a more traditional orchestral arrangement riding over the top. If you already have the Heavyocity habit, then gP6 is a great addition to your collection, particularly if you own one of the Scoring Guitar libraries.

Each of the four sections that make up Scoring Bass has a plethora of usable content, the Pads and Playable Bass sections include some great basses, whilst the Pulse Grooves and Rhythmic Pedals offer the tempo synced loop content, with a large variety of bass derivatives in both clean and effected versions.


As always please do ensure you check out the video links at the end of the review to be certain of how GP6 could integrate into your own musical journeys.

Having said this, without exception I have always found using Heavyocity libraries to be an enjoyable experience, both sonically and practically, GP6 Scoring Bass does not break with tradition here.

The presets sound cutting edge, polished, fresh and mix ready which is important regardless of whether you are putting a track together in a hurry or taking your time, if things sound great to start with, then half of the battle has already been won!

GP6 Scoring Bass is available at the time of writing for direct purchase from the Heavyocity website at an introductory price of $79.00, after which it will rise to $99.00
As a concurrent offer Scoring Bass is also available free with every purchase of the full Flagship Gravity Library (see website for pricing).

Scoring Bass Product Page

Video Links…

Heavyocity – What is Scoring Bass?

Heavyocity – Scoring Bass – Preset Playthrough

Heavyocity Scoring Bass – Demo Walkthrough

Heavyocity – Scoring Bass – Content Overview

Heavyocity – Scoring Bass x Scoring Guitars

GP6 Scoring Bass User Manual

Click to access GP06_ScoringBass_Manual.pdf

(c) Chris Ankin
April 10th 2019


The author accepts no responsibility for subsequent purchase decisions made as a result of reading this article,or Any inaccuracies found within this review. All opinions or product functions stated are based soly on information perceived as a blind user whilst using the product in combination with information gathered from official factual sources on the web or product manual.

About the Author

Chris Ankin has worked previously as a freelance review contributor with articles published in Sound On Sound, Home & Studio Recording and ST Format Magazines.

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